Course Outline
This course provides a comprehensive guide of how computer interfaces operate, including both desktop and mobile platforms, and how to obtain the best possible user experience when working with them. The course covers work methods, practical tools, informational enrichment and exercise workshops.
Upcoming Meetings
There are no upcoming meetings for this course. Contact us to schedule this course, which will be customized specifically for your organization.
info@hackerupro.comModules
Introduction to the world of UX
- Terminology
- UX vs. UI – the roles of characterizers, designers, and developers
- Cognitive processes and exercise
Figma
- Figma basics
- Community assets
- Wireframing and Ui
- Practical exercise
Design Thinking Principles
- Site analysis
- Data architecture
- Practical exercise
Practical exercise
- User research
- Persona building
- User journey
- Practical exercise
Characterization and Wireframes
- Characterization
- Wireframes
- Practical exercise
- Document Characterization
- The need for documentation
- Usability testing
- Practical exercise
Design Thinking Principles and Libraries
- UI
- Gestalt
- Composition
- Typography
- Design libraries
- Google Fonts
Behavioral patterns
- User testing
- Tracking eye movements
- Heat maps
- A/B testing
- Expert testing
Workshop
- Data architecture
- Persona building
- User journey
- Practical exercise
Trends
- Design trends
- Animation in Figma
- Prototyping
Mobile Environmen
- Mobile environments and responsive Applications
- Ready-for-use features, the need for prototypes, design trends, and animation
Final project presentation
Prerequisites
- Basic knowledge of human engineering and user interface design.