Course Outline
This course provides a comprehensive guide of how computer interfaces operate, including both desktop and mobile platforms, and how to obtain the best possible user experience when working with them. The course covers work methods, practical tools, informational enrichment and exercise workshops
Upcoming Meetings
01/03/2022
02/05/2022
Modules
Introduction to the world of UX
Terminology
UX vs. UI – the roles of characterizers, designers and developers
Behavioral patterns
- Tracking eye movements
- Prototypes
- A/B testing
- Presumed tasks
- Expert testing
- Cognitive processes and exercises
Design Thinking Principles
- Typography
- Composition
- Trends
Design Libraries - Practical Exercise
- Available design libraries (Google Fonts, etc.)
- Practical exercise
Interface Necessity
- Site analysis
Practical Exercise
- Data architecture
- Persona building
- User journey
- Practical exercise
Characterization and Wireframes
- Characterization
- Wireframes
Characterization Document
- Characterization document
- The need for documentation
- Usability testing
- Practical exercise
Mobile environments
- Mobile environments and responsive applications
- Ready-for-use features, the need for prototypes, design trends, and animation
Final project
- Final project workshop and presentation
Prerequisites
- Basic knowledge of human engineering and user interface design